Liveblogged notes from the second Learning and Skills Group webinar for the day. Lars Hyland is the Director of Learning services at Brightwave. Lars's plan was to share a series of tips that make all the difference to whether e-learning succeeds or fails:- Avoiding death by LMS
- Ensuring your e-learning is learner- and performance-centric
- Creating meaningful and memorable interactions for your learners
- Introducing the IMPACT model: better design for better results
- 5 tips for design success
Why training and elearning fails
What's the elephant in the training room? We're delivering training:- to the wrong people
- by the wrong people
- at the wrong time
- in the wrong way
- too dull
- too inaccessible
- lacks relevance
Why DESIGN is an essential ingredient to engagement
Elearning demands more of the learner. It's hard to hold attention - distractions are all around us! This is an interface sitting between us and the content. So design matters to make elearning effective!The IMPACT way of designing
Interaction
There are various levels of interaction ranging from game based learning to the good old 'Click Next to Continue'. A few examples that Lars showed, that were quire useful:- the use of a visual metaphor to explain a complex topic;
- the use of analog sliders to show dynamic change in outcomes
Again if you look at the example above, you'll notice that learners have an activity to learn about missing stock from a showroom. So there's a problem as you'd have in the real store and you'll learn from discovery by interacting with real customers in real situations. The example included real applications that people see at their job so they can transfer the skills back to work. Good example of teaching people to do something than remember facts.
Key Learning: Make your interaction mimic the real world and real scenarios.
Multimedia
Elearning is essentially a multimedia experience, so there's a good reason to focus on this element, isn't there? Again, integrating custom flash, video, audio isn't tough even with rapid-elearning.Key Learning: Try very carefully to draw key points by intelligent use of media. Green screen video isn't very costly these days, so transparent background videos on your slides is really easy!
Personal
This is a big opportunity for instructional designers where we can personalise the experience for every individual learner. So Lars' point is that too broadly generic content may just not stick and may not be contextualised to people's workplace. Of course, it isn't that easy to do this without spending too much money, but I take his point.So is there case for personalised action plans, personalised feedback, personalised learning logs and the like? The example above provides different interfaces for people with different tastes. How about mobile and computer versions of the same course?
Actionable
A lot of learning and training doesn't translate into actions very easily. Why don't we align learning around helping people perform actual tasks? Cathy Moore's action mapping approach speaks to this end. No fluff, only stuff!Challenging
Don't over-simplify and patronise your training/ elearning. If you break it out too much then it doesn't reflect the real world appropriately. So it's important that you reflect all real-world elements in a challenging and fair manner. Provide your audience an opportunity to go wrong, gain from intrinsic and extrinsic feedback and activate new skills in 'safe-to-fail' environment.Timing
Lars touched upon the topic of 'learning interventions'. We try to cram too much stuff in too little time. People forget as the learning event ends. How about spaced out courses, where you give people an opportunity to have more events to reinforce their learning. This minimises forgetting and is in line with the research from Will Thalheimer.There could be various other factors affecting IMPACT -- it could vary by your situation.
Provide easy ways to access learning
Learning management systems that are data and report centric aren't learner centric. The context of the learning can get lost. How about structuring your learning management platform to be more user-friendly and learner focussed? How about a portal approach? How about centering it on a campaign or desired performance or capability or a target audience?Lars' point was that design of how we get to elearning is crucial in increasing engagement and creating the pull to do more in the elearning and learning technology space in your organisation. I completely buy that!
The point Lars made about 'anytime, anywhere' learning and reaching mobile audiences makes complete sense to me. The fun part is that with tools like iWebKit anyone can do it.
A few other design considerations.
Think about making the following elements of design:- Applied - scenario driven, contextualised
- Authentic - practical, pragmatic
- Open - put the user in charge of navigation
- Intuitive - design and structure encourages reuse
- Accessible - learner centric portals
- Dogma-free - don't be dogmatic about instructional theory.
Today's liveblogged notes are a recap of the Learning and Skills Group webinar by Laura Overton of 

This has got to be the most common mistake of all time and it's one of
So if you don't start at the computer, where do you start? I like using low-tech, hi-touch tools like index cards, stickies, whiteboards and good old writing pads. Garrey reynolds calls this
You may have heaps to say about your topic. Nothing wrong with that, except that people can only remember so much. To craft a memorable message, it's a good idea to structure your presentation around no more than three key points. I usually let my audience know right up front,
Being complicated and difficult to understand is no longer fashionable. The acid test for your plan is if you can take your story to your grandmother and she can understand what you're saying. Well, if you think that's a stretch then you need a patient wife. My wife listens to all my stories and interrupts me when she doesn't understand something. If she doesn't understand, then that's a signal for me to simplify my message.
So, informal learning is more pull than push. Formal bolsters knowledge, informal is wrapped up with doing things. Formal takes a while, informal is bite sized. Formal is away from work, informal in embedded in work. Formal design is by SMEs and instructional designers, informal design is by individuals. Formal takes months/weeks to develop, informal takes minutes. You go through formal learning in advance of the need, you pull informal learning only when you need it. Formal learning is top-down, informal learning is laissez-faire.
The above picture talks about the various activities that move from Formal to Informal learning and illustrates the bridges amongst them. The key is that you need to go through the entire spectrum. Try wrapping the formal learning experience within informal experiences.
OK, I admit that I use Google search a lot. I won't deny the importance of search in my life. These days, search is a convenient entry point into our complex intranets. However, I don't believe that layering search over document management systems is the answer to today's knowledge problem.
The ability to show relationships between information, is key for knowledge platforms. A lot of systems do this through tags. On
When everyone has the power to create useful information, everyone also has the power to create havoc through inappropriate contributions and misinformation. This is a risk that most execs are concerned about. Enterprise 2.0 systems mitigate this through 
According to Patrick, instructional systems design is perhaps an outdated, heavy process. On a pragmatic basis, what really happens in instructional design is the ADDIE process - analyse, design, develop, implement and evaluate.
A few days back I was witness to a debate where we were discussing if the choice of tools really mattered when selecting a knowledge platform. A group of people felt that an organisation should make a far sighted decision about their knowledge platform and select one that offers features to scale, rate and manage information better. The other group believed that the tools didn't matter. As long as an organisation could take a popular tool and start getting more people to use it, the features didn't matter. After all, isn't post-modern knowledge sharing all about the culture of collaboration?
If you manage to take care of everything that I mentioned in my rather long discourse until now, then you will need a set of tools that plays well with your ecosystem. Simply layering 'search' over an archaic document management system will not do the trick. Knowledge sharing in this age is much more than just organising documents. You need a system that:
I find it really strange how the first thing prospective presenters do, is to get into Powerpoint and start slamming slides together. Having followed
In my recent post about
I think I've heard
I can't tell you how many times I've seen presenters do this. They set up the room, they get the projector to work and the moment the audience is in, they switch off the lights as if it's a movie theatre! What happens is, people can't see the speaker -- they just look at the screen. In his excellent article
If bullet points are bad, clipart is worse. A decade old, cheesy, overused clipart makes you look as if you were too lazy to click a photograph or search for a 'meaningful' image from the internet. Don't get me wrong - I'm sure
Last but not the least, you owe it to your audience to keep things simple. Last year at one of our conference briefings, 

