First things first. I could really get into trouble with my wife if she reads this post. Let me explain. I was having a conversation with one of my friends about elearning and the associated costs and I almost laid a wager to say that you could produce quality elearning in a relatively short time on a pretty low budget. Now this is something all of us (at least in internal teams) have had to go through haven't we? Someone comes to us with an urgent request for creating elearning and gives us all of $100.00 to work with! I've felt like 'old mother hubbard's bare cupboard' in such instances.So, let's come back to my wife. I decided to take on the challenge and give myself 10 hours on a Saturday and a budget of $0.0 to build an elearning module. Obviously it's a bit of stretch to call my work top-class, but given the time-constraint I placed on myself, I'm happy to have a first-cut which I guess I can easily show to an internal client if necessary. Now if my wife was to know that I was doing elearning work in all the (long) breaks that I took yesterday, from helping her around in the house, from watching movies and from following the India-South Africa cricket match; she is going to be livid. So, you and I have a secret to keep. If we're agreed on that, then let's start breaking down what I did and how you can do some similar things.
Course Specifications


Sharing Effective Feedback by Sumeet Madhukar Moghe is licensed under a Creative Commons Attribution-Non-Commercial-No Derivative Works 2.5 India License.
Based on a work at www.learninggeneralist.com. Permissions beyond the scope of this license may be available at www.learninggeneralist.com.
I decided to build a course on Effective Feedback because this is something I continue to need at work and is in line not just with some conference submissions I've been making, but also with a webinar I'm doing in April (more on this later). I don't consider myself to be a subject matter expert, but I guess it's a topic I'm fairly passionate about, so I played the role of the SME as well. A few more details:
Course Duration: Approximately 25-30 minutes
Tools Used: Articulate Studio '09
Course Location: You can access the course here and you can download the zipped, offline version here.
Development Time: 10 hours
How I Aggregated Content
Feedback
Given my time constraint, I decided that I was going to have to trim down my research in a big way. So I decided to repurpose some of the content I'd used in the past, to deliver face-to-face presentations and workshops. One of them is what you see above and the other is here. I also used a lot of Patrick Kua's writings, since I found his blogposts to be a very astute assessment of the skills behind effective feedback. That gave me a fair amount of existing content to repurpose and helped me move forward very quickly.View more presentations from sumeet.moghe.
How I Designed the Course
I decided that I was going to keep my course navigation mostly linear. I also decided I wasn't going to do anything hugely fancy with the course. I took the approach of sketching out a few mockups (like the one above) using Balsamiq, to give me an idea of where I wanted to go with the course. I also did a few quick sketches on paper to draw out the flow of topics in the course. I must say, I could do some more work on the design and language, but I'm postponing that to another iteration. The key for me was that I didn't want to detail out every screen. The fact that I was using a rapid tool meant that if I had the general flow and navigation thought through, I could move through the development in a fairly quick, iterative fashion.How I obtained Media Assets
- I did almost all of my graphics editing using Powerpoint. The only other tool I used, was the free application - Poladroid. It's quite easy to create vintage style polaroids using the tool, and it gave me an opportunity to have some fun along the way!
- I used the Design Comics toolkit for all the characters in the course. They come in various poses and are open-source, so you can choose to edit the SVGs if you choose.
- The other images are royalty free pictures from my favourite free-photo resources -- stock xchng and I also used some of my favourite Microsoft illustrations.
- Lastly, I used a snippets of a video from the Carnegie Mellon University free podcasts. It's that of my favourite speech ever -- Randy Pausch's last lecture.
- Lastly, I got my Artculate player skin free of cost from Kineo, for filling out a survey to support some of their research.
Myths about Rapid Elearning
So, with all that in place, I was able to put together this elearning module on feedback, which you're free to download and use for non-commercial purposes. My aim with this experiment was to bust some of the myths associated with rapid elearning in particular. I'm not going to say much more than what's on the link, but I do want to reiterate that Rapid elearning doesn't have to be CRapid elearning. Rapid elearning doesn't mean that the speed will kill your quality.- It means that if you spend a reasonable amount of time designing and planning the right approach, you now have the tools to reach an implementation quickly.
- It means that you can go through several iterations of the course with your clients.
- It means that the cost of change for your courses remains low.
- It means that your dependence on programmers and costly tools remains low and you can empower your teams and SMEs through a familiar tool and familiar interfaces.
- It means that you can respond to your organisation's learning needs faster and effectively, as long as you have the willingness to put some thought into your design and learning strategy.
What did you think of today's blogpost? Hopefully, you'll never have to build a course with no budget and with 10 hours to finish it, but my hope is that you can respond to similar situations with increased confidence in the future. My course is still a work in progress (and I can share the source files if you'd like), but I'd love to hear some feedback about that as well and maybe get some free QA! As always, your comments will help me in a big way, so please comment liberally on this post and drop me a line if you'd like. Till next time, ciao!
If you've worked for half as long as me I'm sure you would have already noticed the incredible importance Powerpoint seems to assume in our corporate lives. I'm also sure that you've received dozens of .PPT reports, agendas, project charters and documents in your working life. So much so, that it doesn't even seem wrong anymore! Let's take a step back -- what kind of a tool is Powerpoint again? A presentation tool. And why are we using a presentation tool to create awful documents? In today's post I want to address the practice of
So, if we're agreed that slides are slides and that they shouldn't be able to stand without our narrative, then where does all the valuable information go?
Now for the more difficult part - creating interesting documents. Now you'd think that this is a simple task, but apparently not. People seem to use Powerpoint as page-layout software more than a presentation tool. The pity is that the tool was never designed for the purpose and has some obvious failings when it comes to dealing with large amounts of text.
A few months ago, I wrote an article about 
While it's legitimate to ask people to learn on their own, it's tough for new hires who don't know what they don't know, to seek how to know what they don't know! Confused? Let me try again. It's fair to ask people to take charge of their own learning. That said, new hires are really keen to do well in their new job and get through their probation with a sense of success. Without a sense of what people expect from them in their jobs and what skills they'll need to meet those expectations, self-learning can become similar to a wild-goose chase. To tackle this, we're using an approach driven by
When you're new to a company and you need guidance on what your career should look like, it's never enough to look at a microsite or a set of documents or even the very engaging elearning module. You need someone to talk to; someone who can guide you through your career moves in the company. In your initial days at the company, this could be the person that makes you feel comfortable in the organisation. As you go on, this person connects you to others in the company, guides you through your learning journey and help you deal with the feedback you're recieving. As time progresses, this person can be your guide and advocate for career movements in the company and can again guide you to find the right people and resources to help your learning in your new role. In general, we call this role the career coach or the personal development coach at
Lastly, I come to the oft-neglected aspect of Project Onboarding. We need to remember that people can't know
As Instructional Designers, its always a challenge to balance meaningful instruction with information. Cathy Moore's
As you may have noticed in
Regardless of how hard we try however, there's some information that just is so sacrosanct that it HAS TO BE part of the course. But then, what if this 'valuable' information just doesn't add value to the performance we seek and expect our audience to demonstrate during the course? I've found a middle path, especially when using
I've always believed that people learn over time and that
One of our problems as elearning instructional designers is that we often forget about other, lightweight methods of creating learning. I believe that people learn a lot from mentoring and apprenticeship. And who better to provide this support than the supervisors themselves? Fortunately we don't have to go down the heavyweight colocated training approach to achieve maximum benefits. In recent days I've become a big fan of the 

