Sunday, May 23, 2010

Here are 6 Tips to make your Rapid Elearning a Success

A few days back I ordered a large meal at a restaurant. Unfortunately, the food tasted awful - really awful. My first thought was to curse the chef - not for one moment did I think of complaining about the ingredients. A strange thought came to my mind. A bad chef with great ingredients, can still produce an awful meal. Given great ingredients, a good meal depends on two things:
  • the recipe you use;
  • and the skill of the chef
Applying that analogy back to elearning, a great course depends on:
  • the right instructional strategy/approach/design;
  • and the skill of the design team
After a few years practicing rapid elearning, there's something I've learnt that I want to share with you.

"Rapid elearning is not about cutting corners with design. Rapid elearning is about quickly translating great design into a working product. Rapid or not, bad design can never result in a good product."

I don't know how insightful that quote is, but it's something that expresses the reasons for my excitement about rapid elearning and my responses to it's criticism. Finally, good design is most likely to lead to a good final product. In today's post, I'm going to share a rapid elearning demo with you and share some tips to make your project a success. I've used Articulate Studio '09 to create this demo, so a lot of advice applies to that platform, though I think most tips will translate to other Powerpoint based elearning too.

Click here to view the demo

This demo is about a fictional travel company that may want to train it's equally fictional travel counsellors. Of course, it's only a part of what could be a complete elearning module, but I hope it gives you a flavour for the advice I'm sharing on this blog post. So without further ado, here are my tips.

Be Task centered not Content centered

So often we instructional designers blame our clients for the bad products we put out. I feel we need to be more responsible for our work. Our clients are not designers, so we shouldn't expect them to know what's the best way to design elearning. I don't deny that we often have difficult clients, but I guess that's where the art of consulting comes in. Take a look at the articles here and here for some inspiration on how you can make wonders happen even with the toughest clients.

Despite all the excellent thinking that we see online though, most elearning still seems to be very content focussed. More often than not, it's content, content, content followed by a quiz. OTOH I like the approach of plunging learners into a real world activity, providing 'information' on-demand and only if necessary. Contrary to what we want to believe, flash-based elearning isn't the greatest medium for reading. It definitely is a great multimedia platform for interactive content. And interaction isn't about clicking around and rollovers -- it's about making people do close-to-life work in a safe environment.

So for your next elearning module, consider how you can adopt an activity focussed approach to elearning. Cathy Moore's action mapping approach is a great way to kick off your design process. You will still need to add information only pieces - consider creative ways to architect this information.

Create Exploratory Navigation

We need to treat our learners as adults and do our best to give them the freedom to pick out the information they need. Most importantly, the real world doesn't give out information in a linear sequence. People seek out information based on the demands of the task on hand. Now, we can design challenges that make people pull the information from a state of pain. In our demo, there's a lot of information about lodging, flights, sightseeing, the customer's preferences etc, that we're making the learner pull. In traditional design, these would have been consecutive slides of information. In our exploratory mode, you possibly still have the same number of slides, but you design the learners experience to be more autonomous. Take a look at these excellent tutorials from Tom Kuhlmann that'll teach you how to create exploratory navigation:

Mimic the Real World

How do your learners perform the task you're teaching, in the real world? Do they use an application? Do they browse a number of websites? How can you try to simulate that as closely as possible in your elearning? Modern rapid elearning tools like Articulate allow you to bring the web into your course. You can use such capabilities to simulate research using a web based tool. Alternatively you can use tools like Camtasia/ Captivate to create software simulations. And if you want to give your learners a limited sandbox to play with, think of how you can use Powerpoint's hyperlinking features to mimic the real world. In my demo, I haven't done too much of this though you'll notice I've brought in screenshots from Travelocity, Expedia and Kayak to give learners a flavour for the real world.

Exploit your Slide Masters

As in programming, in elearning we should follow the DRY principle - "Dont Repeat Yourself!".

This is to say, that if you can create something once and reuse it, then don't create it again and again. Let me explain. When you design immersive scenarios or exploratory interfaces, you're quite likely to have slides that repeat the same visual elements. If you duplicate those visual elements across your screens, you're likely to have a really huge file that takes ages to load. Instead if you have a master slide that contains all these repeated elements, then your screens load faster and the entire elearning experience improves considerably. Most importantly, you can make your changes on the master slide to make changes to all the slides that use the same layout. As a result your production time goes down as well. Here's a video from Tom that shows how can use master slides to work efficiently towards your elearning.

Design Challenges, not Assessments

Elearning and particularly rapid elearning assessments just have a bad rep. After a pile of slides that do nothing but provide information, the last activity people want is a quiz that rates them on how much they remember. Instead we need to design challenges that helps people practice a skill. In our example, we are asking the learner to recommend a flight, a hotel and sightseeing to the customer. It is an assessment of sorts, but it's more an opportunity for task practice. Who do you think will be a better travel counsellor? Someone who goes through a fact check? Or someone who has practiced being a counsellor with five customers? Articulate Quizmaker is one of the best quiz engines in the market these days, and there's heaps you can do to exploit its power. Here's a boatload of community tutorials to help you become a pro with creating effective challenges in your elearning.

Be Visual

Let's face it -- people like to explore things that look nice. If your elearning course looks ugly and amateurish, then it isn't going be very inviting for your learners. The good news however is that you don't need to be a trained graphic designer to produce stuff that looks good. Take a look at all the amazing visual design tips that Tom's put out on his blog -- Powerpoint is your best friend to do:
  • layered graphics;
  • masking;
  • vector graphics;
  • and quick fix graphic effects
So the best graphics tool is the one you already own. The next time you're struggling with visual design ideas for your course, take look at the wonderful community tutorials here and here. Linda Lor recently put out some ideas for a fresh look in your courses. And here's a fairly popular presentation on visual design basics that I created a few weeks back. And remember, the right kind of themes can help you create a consistent look for your entire course. Here are a few tips to create high-quality themes for your elearning.

Well, those are the ideas that have worked for me when creating elearning. I have a huge problem with uninformed criticism for rapid-elearning tools, because I think rapid elearning will pave the way for timely elearning in the enterprise. Bad elearning is well, just bad elearning and it has nothing to do with whether the tool is rapid or not. If you enjoyed this post, you might enjoy my other posts on similar topics. I'm also keen on knowing your thoughts about this post and what you think works when producing rapid elearning. Please let me know by commenting on this blogpost. Just so you can dissect my work, here are the source files:
And btw, Tony's character comes from elearningArt - the best source on the web for elearning character packs.

11 comments:

Joe Deegan said...

Great post and example of an engaging eLearning tutorial. You've done a great job of focusing on actions and not info. Couldn't agree with you more about rapid eLearning tools like Articulate getting a bad rap. You've done a good job of proving that it's not about tools, it's about design. Keep it coming.

idaho falls web design said...

Just want to say what a great blog you got here!
I’ve been around for quite a lot of time, but finally decided to show my appreciation of your work!

Britt Watwood said...

Good points. I particularly agree with the focus on real world activities as opposed to content, content, and more content. But returning to your initial scenario, the chef is not blameless. A good design that is implemented poorly by the instructor is still a poor learning event. eLearning encompasses content, design, but also teaching practices. It is not just about design. So don't throw the chef out with the cooking water!

Sumeet Moghe said...

@joe @idaho thanks for your kind comments.

@britt I think you're echoing the thoughts I've shared in this post. For long, instructional designers have been getting away by blaming the tool or the content for a poor job. I want to put a lot more onus on the chef (instructional designer) and the recipe (the design) for the success of the course.

And frankly, the best tool is the one you already own.

Kevin Thorn said...

Well done! I got a smashing score!

More of you (us) that defend the tools over bad design, the more we can get the message out that Rapid eLearning begins first with a good solid understanding of instructional design. Having that skill(s) the tools one chooses is irrelevant!

Just because I'm using the latest hammer doesn't mean I know how to build a garage!

Joe Memory said...

Good passage and beautiful pictures. I like it very much. Enven if you have the best tools, you may still fail to spread your massage if you dong't have a good design. Instead of articulate studio, I use wondershare quiz creator to achieve the same result.

Joe Memory said...

Good passage and beautiful pictures. I like it very much. Enven if you have the best tools, you may still fail to spread your massage if you dong't have a good design. Instead of articulate studio, I use wondershare quiz creator to achieve the same result.

Sukhpreet Kaur said...

Great Post, I truly appreciate your hard work for writing such an engaging online learning tutorial.

Sukhdeepak said...

Very good post. I agree with you that without good design post cannot be good.

EleapSoftware said...

Very cool idea! Thanks for posting about Elearning Courses
Really it is very helpful.
Awesome job !!! keep it up.
Elearning Courses

Nick said...

I agree with the notion that the tool is not the issue, it's the design. By design I refer to both instructional and graphic. I do both. However, both of these rarely get a look in with any 'rapid' solutions. 'Rapid' solutions are almost never 'learning' solutions; more like 'compliance' solutions for organisations.

Related Posts with Thumbnails